Mar 01

Titans of IndustryIt is the 1920s, a time of much industrial building and growth. In this board game, you must invest in building factories and businesses, in order to produce goods and sell them to gain victory points. It is a delicate balance of money, production, and goals. The person who can best manage their buildings and meet their goals in 7 turns will win.

Each player starts the game with 4 workers and $6000. Every turn, players first buy buildings, then place workers on those buildings or on the board. Factories allow you to produce goods, while Businesses allow you to sell those goods for money or victory points. A good player needs to balance their production and sales, and encourage other players to sell with them to maximize sales. Board elements allow players to take advantage of bonuses, such as extra production, building improvements, and Corporate Strategy cards. Corporate Strategy cards help give players additional goals and direction, by specifying additional ways to gain victory points.

At the end of 3 turns, on years 1923, 1925, and 1927, upkeep will be due, and players must pay to maintain their buildings, or will need to take out loans. Players will need to sell enough goods before then to have enough money to cover the costs, as loans are worth negative victory points at the end of the game. After year 1927, whoever has the most victory points from combined sales, buildings, and Corporate Strategy cards wins the game.

Titans of Industry is a rich worker placement/resource management Euro-style game. It plays 3 to 6 players, and plays approximately 20-25 minutes per player.

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Jan 18

Vampire Werewolf FairiesCan you become the ultimate mystical combo-creature?

Vampire Werewolf Fairies® is a fast-paced, tongue-in-cheek fantasy game where you become the magical characters of a vampire, werewolf, witch, or fairy, or combinations of all four. You race to collect objects in your Chest to help you or hurt your opponents, depending on which characters you become. With well known, award-winning artists and silly strategy, this is a quick, fun game for the whole family.

Sparkles cardVampire Werewolf Fairies® is a light-hearted card game that can be played by itself or together with Gozer Games’ award-winning game, Zombie Ninja Pirates®. Some of the best known artists in the comics genre — Phil Foglio, John Kovalic, Randy Milholland, Terry Moore, and Neko Pilarcik — have created the outstanding and memorable artwork.

Vampire Werewolf Fairies® is a quick 20-30 minute card game for 2-6 players ages 13 and up. It can also be combined with Zombie Ninja Pirates and played up to 10 players.

Vampire Werewolf Fairies comes with 108 cards plus instructions.

Price: $17.95
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Sep 27

Binary button

Binary button

This standard size 2.25″ button lets everyone know what kind of person you are. Button reads “There are 10 kinds of people in the world – those who understand binary and those who don’t”.

 

Price: $2.00

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Sep 27

Stab People button

Stab People button

This standard size 2.25″ button lets everyone know how you feel about some people on the internet. Button is the bash.org quote, “i’m going to become rich and famous after i invent a device that allows you to stab people in the face over the internet.”

 

Price: $2.00

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Sep 27

Dexter button

Dexter button

This standard size 2.25″ Gozer Games original button is a mashup of The Princess Bride and Dexter. The button reads “Hello. My name is Dexter Morgan. You killed somebody. Prepare to die.”

 

Price: $2.00

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Aug 17

Adam

Adam

Expansion!
 
This is an expansion pack for Collateral Damage: The Anime Board Game.
 
The Gods & Monsters expansion pack comes with four new Shady characters for use with Collateral Damage: The Anime Board Game. The four characters are the following:

  • Canada has the power of Laser. He can use his Laser or ride his bike, but not both at the same time.
  • Mexico has the power of Mindblast. He has a variable strike, but risks more damage the higher his strike.
  • Kiera has the power to Channel. She can borrow another character’s power.
  • Adam has the power. Too much damage and he explodes, destroying a city.

 
Price: $6.00

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Nov 12

Zombie Ninja PiratesZombies, Ninjas, and Pirates, how Mad!

Zombies are cool! Ninjas are cool! Pirates are cool! Mad Scientists are also cool! But the coolest thing is a card game where you get to play all four types while scoring points and getting nifty objects in your chest that make you cooler and help you win.

Zombie Ninja Pirates® is a quick 20-30 minute card game for 2-6 players ages 13 and up. It can also be combined with Vampire Werewolf Fairies and played up to 10 players.

Bite cardIn Zombie Ninja Pirates® players try to become four different types of peopleā€š — Zombies, Ninjas, Pirates, and Mad Scientists. During the game they can collect objects to help them or hurt their opponents. Strategy is important, since players are limited on what they can do each turn. At the end of the game, a fast-paced lightning round can make or break the winner.

Game comes with 108 cards plus instructions.

Price: $17.95

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Mar 01

Ovary Whale button

Ovary Whale button

This standard size 2.25″ button shows your sense of humor about some words. The button reads
“Female sperm whale” is a valid term only because “ovary whale” can’t be said with a straight face”

 

Price: $2.00

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Sep 01

Bats button

Bats button

This standard size 2.25″ button lets everyone know how stressed you are. The button reads “Calm? Sure I’m calm. I’m vibrating at a frequency that can only be heard by bats. Eeeeeeeeeee.”

 

Price: $2.00

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Sep 01

ADD button

ADD button

This standard size 2.25″ button lets everyone know that you have ADD. Button reads “People say I have ADD which is weird, because I haven’t played Advanced Dungeons & Dragons in years.”

 

Price: $2.00

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